Item DB Index

Spellcasting Symphony

A noted bard created these flawless instruments to be exemplary examples of their kind. In addition to creating music of rare quality, they are able to cast spells as they are played as well as offering additional unique benefits.

While attuned to one of these instruments, you gain an additional benefit and can use an action to cast one of the spells an instrument knows by playing it. Once you have done so, the instrument can not be used to cast that spell again until the next dawn.

If you are not a bard, when attempting to play one of these instruments you make a DC 14 Charisma saving throw or take 3d6 psychic damage.

When using one of these instruments to make a Performance check you gain an expertise die (1d8).

Table: Spellcasting Symphony

Instrument Cost Rarity Spells Other Benefits
Harp of Harmony 500 gp Uncommon __calm emotions , charm person , charm monster_ Bonus action to gain advantage on a Persuasion check once each dawn.
Defending Drum 1,500 gp Rare __alter self , feather fall , misty step_ +2 to AC.
Triangle of Terror 4,500 gp Rare __fear , phantasmal killer_ Advantage on Intimidation checks.
Flute of the Wind 10,000 gp Very Rare __fly , sleet storm , stone shape , wind wall_ Bonus action to gain advantage on a Survival check once each dawn.
Lute of Legends 95,000 gp Legendary __conjure celestial , contact other plane , delayed blast fireball , greater invisibility_ Single casting of __wish ._

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