Chris Sims and Mike Shea on Encounter Design Podcast

by Mike Shea on 11 July 2011

A couple of weeks ago, over on the Critical Hits podcast, I had the opportunity to talk to Chris Sims, freelance game designer, former WOTC designer and editor, and fellow writer over at Critical Hits. He was involved in the production of a number of D&D products including the Adventurer's Vault, Martial Power, and Death's Reach. Here's the recording:

Critical Hits podcast: Chris Sims on Encounter Design (63 minutes, 61 megs)

In this podcast we spend an hour talking about encounter design, how to build them, how to make them awesome, how to incorporate published material into your game, and pitfalls to avoid. This is an excellent intermediate look at building great encounters for your D&D game.

Related Articles

If you enjoyed this article please take a look at Return of the Lazy Dungeon Master, the Lazy DM's Workbook, and Fantastic Adventures: Ruins of the Grendleroot.

Subscribe to the Sly Flourish newsletter and get the latest Sly Flourish article to your email inbox each Monday morning.

You can also support this site by supporting me on Patreon or using these links to purchase the D&D Essentials Kit, Players Handbook, Monster Manual, Dungeon Master's Guide, or metal dice from Easy Roller Dice.

Send feedback to @slyflourish on Twitter or email