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1d20 D&D Adventure Hooks from Movies
by Mike Shea on 13 July 2020
Few movie plots work well for our D&D games, often for one big reason: the movie's story depends on how the characters act and we can't count on that in D&D. Instead, the movie plots that work well in D&D games are ones built upon a situation in which the characters choose their own course. Here's a list of 1d20 movies and situations that work well as the hook for a D&D adventure.
- Raiders of the Lost Ark. Find the thing before an evil larger force finds it first.
- Seven Samurai / Magnificent Seven. Defend a town from an overwhelming force.
- Jaws. Hunt down a powerful beast.
- The Hobbit. Rout a villain and restore a location to its rightful owner.
- The Good, the Bad, and the Ugly. You and two other groups seek the same treasure.
- Yojimbo. Defend a town from two different competing factions.
- Oceans 11 / Inception. Break into a vault and steal something.
- Apocalypse Now. Hunt down a former hero who became a cult fanatic.
- Aliens. Find out what happened to a location that stopped responding.
- The Thing. Uncover enemies among us.
- Mad Max Fury Road. Rescue people from tyrannical villains.
- Kill Bill. Hunt down a squad of master assassins.
- Escape From New York. Rescue someone from a prison ruled by the inmates.
- The Princess Bride. Save someone from a fixed marriage and bring them to their true love.
- Saving Private Ryan. Recover a soldier behind enemy lines during a war.
- Jurassic Park. Escape a park of monsters gone wild.
- Star Wars / Rogue One. Acquire secret information and get it into the right hands.
- Children of Men / Willow. Save a child from a world trying to destroy it.
- Die Hard / Dredd. Escape from a building overtaken by villains.
- The Warriors. Villains and heroes alike hunt you for a crime you didn't commit.
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